At Silver Lake's Hottest Monster Bar, Frankie, a nice-guy Frankenstein's monster, and his found family of supernatural outcasts navigate love, sex, and the everyday horrors of modern life, discovering that the real monsters aren't always the ones with fangs.
BEHIND THE BAR
Michael Derry is an award-winning pop artist, cartoonist, and storyteller best known for Troy Comics, the popular gay comic strip that appeared in LGBTQ+ publications worldwide from 1998 to 2013. His animated Troy short screened at film festivals all over the world and has amassed more than 800,000 views on YouTube.
Michael's connection to bar culture began at his grandfather's tavern, Mary's Place—one of Rockford's oldest live music venues—and the inspiration for Frankie's Place. He spent over 10 years bartending in clubs in Chicago and West Hollywood, experiences that shaped the series' nightlife and larger-than-life characters.
Michael has contributed to projects including Baz Luhrmann's Netflix series The Get Down and the award-winning animated feature Maxxie LaWow: Drag Super-Shero. He now reunites with producer Anthony Hand to bring Frankie's Place to life.
INSPIRATIONS
SETTING
Located at the apex of a winding road in Silver Lake, CA, Frankie’s Place hides in plain sight. The monsters who work and play there live openly, but this being Silver Lake, they generally blend in and go completely unnoticed by the locals.
Although modest on the outside, the inside of the bar is an interdimensional paradox, constantly reshaping itself due to an interdimensional portal in one of the restroom stalls. Surprised beings from other realms frequently stumble through.
Overlooking the bar is a sprawling old mansion that was converted into apartments long ago. Home to many of the bar's employees and regulars, the house serves as the center of the characters' personal lives, where friendships, romances, rivalries, and supernatural shenanigans continue long after last call.
But the ultimate mystery is brewing inside owner Frankie himself. Thanks to a new brain implant, he can see and communicate with the souls of the people whose body parts make up his body. Determined to become a hero, Frankie makes it his mission to help these spirits find closure and move on. When one of those spirits leads Frankie to a series of grisly, unsolved murders, he discovers that someone, or someones, inside him may be at the center of it all.
SETTING
MONSTERS LIVE AMONG US!
And always have. It just used to be a lot easier to hide!
Since the rise of cable news and social media, their existence has become a hotly debated topic. Are they visitors from other realms? Proof of Hell and the Afterlife? Or simply a mass delusion fueled by government conspiracies?
Having none of the answers, our monsters are just trying to get by.
CHARACTERS
Frankie, a Frankenstein's monster, his ex Bianca, and their business partner Chuck are the co-owners of Frankie's Place, Silver Lake's Hottest Monster Bar and a Safe Space For Monsters.
Regulars include bartender Diego, newly-out werewolf Jimmy, social-media obsessed witch Tammy, and a revolving portal of colorful creatures.
Frankenstein’s Monster
Titular owner and operator of Frankie's Place.
Literally assembled from people of every race and ethnicity, Frankie is the ultimate American everyman.
Friendly, loyal, and earnest, he considers his employees and customers family.
After receiving a cutting-edge brain implant from his creator, Frankie gains the ability to control his monster rages, form complete sentences, and hold a thought in his head for more than five seconds. He hopes that his new emotional control will help him win back the love of his ex “bride,” Bianca.
Frankenstein’s Monster
Co-owner/Manager of Frankie’s Place.
Highly intelligent, ambitious, and slightly jaded, she is resentful of the fact that she was created to be the bride of a monster who, until very recently, had the IQ of a teenage gorilla.
If Frankie is the rough draft, Bianca is their creator’s “perfect” experiment. Composed of only two women—a head and a body—her only visible flaw is the scar encircling her neck, which she hides with a tattoo.
Suffering from “Internalized Monster Phobia” (which she insists is not a thing), she is enrolled at CULA to find a cure for her “affliction”—the fact that she is an undead monster.
Vampire
Co-Owner/Some-time manager of Frankie’s Place.
Turned in 1954 at age 24, Chuck is "The Eternal Boomer."
Hopelessly out of date, he dresses and acts like a greaser from The Outsiders and still thinks The Fonz is cool.
The self-proclaimed "Idea Man," Chuck has an annoying habit of dumping his responsibilities on Frankie and Bianca—most recently including disposal of their former barback's body.
Of said barback, Chuck observed: "I think he must've been part faerie. Tripped my balls off!"
Werewolf
The new bar-back at Frankie’s Place.
“Fresh Meat,” a twenty-something, corn-fed, gay Midwestern boy from Kansas.
A newly out werewolf fleeing a repressive, religious upbringing, Jimmy instantly falls for Frankie's Place’s gorgeous demon bartender, Diego, and suddenly feels like a kid let loose in the candy store in this beautiful, terrifying new world.
Blue Demon
THE hot bartender at Frankie’s Place
Loved by customers and staff, he is supremely sweet natured with a lazy, Valley-Boy drawl. The "muscle mary” who isn’t ashamed of crying during Steel Magnolias.
Witch
Waitress at Frankie’s Place and social influencer.
Upbeat, friendly, and optimistic with pink, sparkly magic. Tammy is more powerful than she understands, which often leads to pink, sparkly chaos.
Mummy
Singer/performer/narrator at Frankie’s Place, a raunchy, wise-cracking, ancient Egyptian drag queen, and local monster celebrity.
Zombie
The “Norm”/”Morn” of Frankie’s Place. Sits on a stool while flies buzz about. Prone to outbursts of speed and agility in the presence of brains, which is rather infrequent.
TONE AND STYLE
If Scooby-Doo is Beverly Hills 90210, Frankie’s Place is Melrose Place. These monsters are all grown up!
The action and dialogue are fast-paced, sharp, and funny. The humor is biting, satirical, and occasionally gushing blood. There are soap opera storylines with our characters falling in and out of love, bed, and their own skins.
While this is a comedy first and foremost, the characters are genuine, likable, and relatable in their own, unique and horrific ways. These creatures may be undead Satan’s spawns, but they’re all looking for love, connection, and a place to belong.
Music is woven into the fabric of the series, with Destiny and her band, Destiny's Spawn, serving as a funky, undead Greek chorus whose performances entertain, comment on the action, and help shape the atmosphere of Frankie's Place.
THEMES
We live in chaotic, uncertain times, where any difference, any sort of otherness, is treated with fear and distrust. Like all great genre fiction, Frankie’s Place uses its characters and setting to explore socially relevant issues through humor and sharp-toothed satire.
As a soap opera, themes of sex, dating, love, relationships, and the neuroses that often accompany them will be front and center.
Identity, belonging, family, social status, addiction, and the everyday horrors of modern life will all be tackled with biting wit and eye-popping visuals.
WHY NOW
We live in scary times. From political and social upheaval to uncertainty about the future, there is no shortage of things to be afraid of. Throughout history, horror and comedy have given audiences a way to confront those fears and to laugh at them.
At the same time, adult animation is booming, with approximately 60% of new adult animated series falling into the comedy category. Genre-driven animation is also expanding beyond traditional comedy, with horror, sci-fi, and fantasy increasingly finding audiences, particularly when they tap into familiar worlds and cultural touchstones.
Frankie’s Place sits right at that intersection. It draws on audiences’ nostalgia for the classic horror movies and television shows they grew up with, from Scooby-Doo and Buffy the Vampire Slayer to Scream.
By turning our fears into characters we can relate to, laugh with, and even fall in love with, Frankie’s Place offers a fresh way to look at a scary world.
EPISODES
Frankie's Place is a half-hour sitcom. Episodes are serialized, following the evolving relationships, rivalries, romances, and personal struggles of the bar's residents and employees.
While the characters drive the series, the restroom portal provides a limitless supply of other-realm monsters, cosmic beings, and mayhem to disrupt the nightly business.
Simultaneously, an overarching arc follows Frankie's secret investigations as he tries to help his donor spirits move on, unraveling a dark mystery at the heart of Frankie’s Place.
Each episode draws inspiration from classic horror, science fiction, fantasy, and soap opera storytelling, packed with Easter eggs galore.
AUDIENCE
Frankie's Place is created for audiences who love horror, fantasy, animation, comics, conventions, cosplay, and pop culture. The series blends comedy, mystery, romance, and supernatural adventure into something both familiar and completely original.
Like Buffy the Vampire Slayer, Scream, and What We Do in the Shadows, Frankie's Place combines memorable characters, sharp humor, and genre storytelling to cultivate the kind of passionate fandom that supports television series, conventions, collectibles, and repeat viewing.
With an unforgettable monster ensemble, eye-popping visuals, original music, and an expandable world, Frankie's Place is designed to build a passionate fan base with opportunities that extend beyond the screen.
PROOF OF CONCEPT
Frankie’s Place is being developed as an animated proof-of-concept short, created by the team behind the award-winning animated feature Maxxie LaWow: Drag Super-Shero. Writer/creator Michael Derry and producer/director Anthony Hand previously collaborated on Maxxie LaWow, bringing their experience in character-driven animation, visual storytelling, comedy, and genre filmmaking to this new project.
The short will introduce the characters, world, tone, and visual style of Frankie’s Place while demonstrating how the concept can expand into an ongoing animated series.
Rather than simply pitching the idea, the short will show audiences what the series can be, bringing its monsters, humor, heart, and horror to life through animation. It will also serve as a calling card for the series, helping build an audience, generate industry attention, and demonstrate the creative potential of the larger project.
Welcome to Frankie's Place, A Safe Space for Monsters. Whether you're a vampire, a werewolf, a witch, a demon, a Frankenstein's monster, or just another soul trying to figure out love, life, and where you belong, last call is just the beginning.
Michael Derry
mike@michaelderrydesigns.com